Stealth: The following units now move a bit faster while stealthed: Jaguar Prowl Knight, Ninja, Jaguar Warrior, Spy, Native Scout, Eagle Scout, Chasqui, Chimu Runner, Jungle Bowman, Coyote Runner. Grenade Troopers: Aligned the negative damage multipliers of Grenadier-style units to 0.4x against Cavalry (from 0.5x) and Shock Infantry (from 0.3x). Both multipliers are now equal at ranged attacks. Ranged Infantry: Light Infantry and Counter Skirmishers that had their damage against Cavalry and Shock Infantry reduced now have their damage multipliers increased again by about 20%. This change will result in Houses being in the first slot as for all other civilizations as well and thereby make it easier for players to switch in between Native American civilizations and others. Native American build menu: Adjusted the Villager’s build menu for Native American building by moving the Community Plaza behind the Wall and the Town Center to the last position.
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